package character.classes;

public class Agony extends Class{
	
	public static final int PAIN = 0, GRIEF = 1, SUFFERING = 2, ANGUISH = 3,
			DEPRESSION = 4, DESPAIR = 5, TORMENT = 6, DAMNATION = 7;
	
	public Agony(int level, int experience){
		super.availableSkills = new boolean[8];
		super.classLevel = level;
		super.experience = experience;
		
	}
	
	public boolean pain(){
		//level 1
		return false;
	}
	
	public boolean grief(){
		//level 1
		return false;
	}
	
	public boolean suffering(){
		//level 2 pre: Pain
		return false;
	}
	
	public boolean anguish(){
		//level 3 pre: Suffering
		return false;
	}
	
	public boolean depression(){
		//level 3 pre: Grief
		return false;
	}
	
	public boolean despair(){
		//level 3 pre: Depression
		return false;
	}
	
	public boolean torment(){
		//level 4 pre: Anguish
		return false;
	}
	
	public boolean damnation(){
		//level 4 
		return false;
	}
}
